Fire pro wrestling world save file download






















Upon opening a save file, a dialog may appear; this is related to the save version number. If the save version number is lower than the current known version, you will be asked to load the save file in Fire Pro World to update it to the latest version.

However, if the save number is higher than the current known version, the program will let you know that editing the save file is not safe. If this is the case, please wait for freem to provide an updated version of the Save Tool before making any changes. The text box in the middle contains various information about the save data, including save chunk information. The status bar text is replaced with the location of the opened save data file.

In order to properly set these directories, you will need to know the location where Steam is installed. If your game library is in a different location from the main Steam install, you might need to use that as the base directory instead. Set the directory where Fire Pro Wrestling World is installed here. This will allow the program to read information from the Game DLL, as well as any external files read: ring textures.

The path to this directory is not exactly straightforward. It will end with the game's Steam ID of "", and will contain various folders with numerical names, depending on how many workshop items you've downloaded. Once a save file is opened, the "Save Data" menu item is enabled.

This menu provides access to various sections of the save data. View and change Fire Pro Wrestling World's game options. The options are split into two different groups: Main Options and Sound Options. The Controls dialog allows you to view the control mappings for controllers and the keyboard.

Where available, button equivalents for Saturn, Playstation, and Xbox controllers are shown. Mappings can not be changed through this program; it's better to change controller mappings in-game. Up to eight controller mappings are stored in the save data. The Keyboard tab lists the active control mappings for the keyboard.

Not every scan code has a matching string, sadly. That's part of why this is incomplete. The Match Options are going to take a while to fix Some values are decoded properly, but others aren't mapped to the options yet. The available match types change based on the save version S-1 Rules Match was added in save version 1.

The last four items are related to the creation of ID values for various items. An accurate count for each group of data is also provided. Right clicking the Skills, Parameters, Moveset, and CPU Logic buttons displays a context menu, which can be used to copy and paste these items to other edit wrestlers.

More information about importing wrestlers can be found in the " Importing Wrestlers from Fire Pro Wrestling Returns " section. Deletes the currently selected wrestler from the local data. As of version 1. The Find button allows you to search for wrestlers in your save file via text. In the current version, the search covers the wrestler's display name, as well as their Workshop item title if one exists; Subscribed items only. Japanese IME support is highly recommended for searching in Japanese.

Two export options are available: just the main hash, or all of the hashes in the dialog. Both end up as simple text files. A new feature in v1. When the hash of an edit wrestler for a specified section matches the hash for the default wrestler's data in the same section, the background of the relevant hash box turns salmon. This is what an Appearance-only edit looks like some values blocked out to protect the guilty party.

If you see this, it's probably best to either delete the wrestler or clone and overhaul it. Clicking the Appearance button brings up the Appearance dialog. As it's still a work in progress, not everything can be edited. The exact same dialog is used for Referee appearances. Fire Pro World v0. Since the amount of work required to allow for editing both versions of the scale is too much, the new Appearance dialog only works with newer save data. Color panels can be right clicked to display a context menu, allowing for copying and pasting of colors.

Pressing the "Import The file format drop down box gives a choice between three formats:. When selecting an. The Import Appearance dialog can be a bit tricky to deal with if you haven't seen it before. Notes about the costume appear in the Notes box if the imported costume format supports them. The top left portion of the dialog determines which costumes to import via checkboxes , as well as what slot to import them to represented with drop down boxes.

The middle-bottom portion of the dialog allows you to pick separate body parts to import. Dealing with these checkboxes can be tricky. Once you've finished selecting what costumes to import, as well as the body parts to use, press the "Import Appearances" button to perform the importing.

It should be noted that attempting to import costumes into multiple slots out of order will re-order them. You will need to use the "Swap Costumes" feature to fix the appearance order. After selecting a slot to import the costume into, press the "Import" button to import the costume. Select which costumes you'd like to export on the left hand side, then write some notes about the exported costumes in the Notes box.

Finally, hit the Export button, and save the file. Alright, you filthy animals, now everyone can be happy Because the game stores your workshop subscriptions in your save file, it has my subscriptions saved I didn't realize this when I created the blank save.

I have no idea if this will effect your subscriptions or cause you problems. It shouldn't This save will also overwrite ALL of your edits, rings, etc. It's intended to be used as a base. It contains no edits, no rings, no refs, no belts, no promotions, and all settings are at default. You will also NOT receive the achievement for completing 50 missions with this save.

I can't help, this is as simple as I can make it. Last edited by Carlzilla ; 14 Jul, pm. Showing 1 - 15 of 59 comments. That was fast. Granted, I came in late here, but still. Nice work! Originally posted by mantic :. Ummm did not know there is unlockable stuff in it! What exactly is unlocked in this save? All the locked moves and all extra edit points that are gated behind the mission mode.

Can it be better? Definitely not! So try our Save Game free examples and give this extra boost your game. Enjoy the game to the fullest! Your email address will not be published. No Ratings Yet. This content was uploaded by website visitors.



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