Kingdom come deliverance mods download






















While having big map icons works great on a console, PC folk are less than a meter away from their screens. It even works during combat sequences, though you may find it somewhat harder to fight this way. The only drawback is that controlling Henry in third-person is similar to riding a horse. Which is a bit unnatural and may break your immersion.

So give it a shot and see how it plays, even if it feels weird at first. Skulking around in the shadows playing KCD is considerably less stylish than in more fantastical games. After all, thieves in the Middle Ages were more likely to wear rags than expensive black silk robes. Realism is all fine and good. This mod by modder LampiestLamp adds a wide array of tasteful jet-black armor pieces, made by recoloring some other KCD equipment. Though you may have to wait until they put out new stock.

Worry not, modder M brings you 23 new ones to keep your loading experience fresh. Waiting while the game loads is annoying. They severely limit your vision, letting you see directly in front of you and not much else. This mod removes helmet vision altogether so you can protect your vulnerable head without sacrificing visibility.

Imagine traveling anywhere in the Middle Ages during times of political unrest and looming war on the horizon. This mod by Eramus endeavors to make traversing Bohemia more realistic and spontaneous by increasing the chance for random events to trigger while traveling.

This may simply mean a minor inconvenience, or turn into an all-out battle for survival against a gang of lawbreakers. Beards have been helping men around the world appear more competent ever since the dawn of time. The Middle Ages were no different. Among the most immersive advances are realistic blood splatters.

It makes you feel as if your attack is having a noticeable effect. My favorite feature that sets this blood mod apart from others is how the crimson liquid only splatters whenever your hits bypass armor — that is, whenever you deal health damage rather than just diminish stamina.

Look, I get it. Getting plastered with blood, dirt, and soot whenever you step into the open is just a part of living in the Middle Ages. But does it really have to be so easy? It happens so often that staying clean is almost impossible without interfering with a good gameplay flow. The realism is a nice touch. You can craft a Lethian Waters Potion to reset your perk points and re-assign them without having to start over. Few character tropes command as much respect as the ubiquitous Black Knight.

All great-looking and period-accurate. Now that you have menacing heavy armor and a war-ready steed, you need enemies to try them out on. Where vanilla usually spawns up to half a dozen enemies, this mod will generally spawn around 20 and could even go up to 44! The roads in Bohemia are pretty dangerous, after all. Gathering herbs is a crucial aspect of staying healthy in Kingdom Come: Deliverance.

With this mod by creator Lucas, all herbs will be much brighter than anything around them, making it somewhat easier to collect ingredients for your alchemy. That said, many of us created an emotional bond with the noble Pebbles. This mod by Moraelin solves the issue by super-charging Pebbles, making them as fast as Pegasus and as hard to scare as Kanthaka.

Roads Are Dangerous, created by Zaatch, is a mod for players looking for a bit more conflict while fast-traveling. It ups the chances of running into trouble while moving across the map, and includes an optional module that adds different types of enemy encounters, like the Merry Lads, who are bandits dressed as noblemen, and bigger, tough warriors called Berserkers.

Let's face it: Henry is no superman, and that's by design. While it's natural he can't run or swing a heavy sword for very long without getting winded, you may not be a fan of how the game informs you that Henry is almost out of gas. The color drains from the screen and your vision blurs, and there are audio cues to tell you that you're low on stamina—but it's all pretty heavy-handed. The No Stamina Visual Effects mod by TheCorex comes in three versions: no visual cues, no sound cues, or both visual and sound cues removed meaning you'll have to keep your eye on your stamina meter to tell when you're out of juice.

Remember that yellow reticle that perhaps annoys you because it's always present? Well, it may also annoy you that it vanishes when you use your bow. Some folks like it that way, making aiming more challenging, but others wouldn't mind a little aid when loosing arrows.

Good hunting. I feel like everyone has a limit when it comes to how much realism we want in games. How much do we really want? Like, really? While it makes perfect sense that when you wear a helmet in a first-person game it would obstruct your vision, you may not really want that. Perhaps it's not realistic, but it may be more enjoyable. Apparently, volumetric fog exists for Kingdom Come: Deliverance, but it was left dormant by the developers. Volumetric Fog Enabler, by Moosan82, lets you turn it on if you'd like to add a little more atmosphere to your surroundings.

It's making changes to lots of aspects of the game, tweaking carry weight, stamina regeneration, XP gain, jail time and punishments for crimes, random encounter chances, and more. The mod tunes the economy, making changes to vendor pricing and replenishment times, as well as tweaks to combat, making enemies more difficult in battle. It's even overhauling perks and visuals. The end goal is to make progression slower, the economy harsher, and combat more challenging.

It incorporates a number of existing mods: check the mod page to see exactly which ones, and to read a more thorough description of Dark Times or to submit feedback if you've tried it. It's perhaps a minor annoyance, but still: having to press E every time you launch the game because the narrator wants to tell you the same thing he's told you every time you've launched the game Though it's a bit like a minigame: can I cut him off before he finishes saying "Charles"?

KCD's townsfolk are a sensitive bunch. They're liable to tell you off just for bumping their shoulder on the way through town which quickly goes from a minor distraction to a real annoyance. Who are these folks to holler at me on my nice stroll through town. No longer will a passing nudge send them flying off the handle. Admit it. Henry's a bit bland, isn't he? If you've ever wanted to make him just a bit more spicy, modder Fuse00 has several great and mostly lore-friendly options for you.

Henry can have a scar on his face, a few different hair cuts, or a roguish beard. There's also a Ronald McDonald version. I don't want to know who is using that one and why. Chris started playing PC games in the s, started writing about them in the early s, and finally started getting paid to write about them in the late s. Following a few years as a regular freelancer, PC Gamer hired him in , probably so he'd stop emailing them asking for more work.

Chris has a love-hate relationship with survival games and an unhealthy fascination with the inner lives of NPCs. He's also a fan of offbeat simulation games, mods, and ignoring storylines in RPGs so he can make up his own.

Christopher Livingston. See comments.



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